//
//  Game.m
//  AirTrafficControl
//
//  Created by gu steve on 1/10/12.
//  Copyright (c) 2012 SteveGu. All rights reserved.
//

#import "Game.h"

@implementation Game

+(Game*) SharedGame
{
    static Game *sharedGame;

    @synchronized(self)
    {
        if (!sharedGame)
            sharedGame = [[Game alloc] init];
        
        return sharedGame;
    }
}

-(id) init
{
    if(self = [super init])
    {
        NSLog(@"Initing...");
    }
    
    return self;
}

-(void) start
{
    NSLog(@"Call Start");
}

-(void) pause
{
    NSLog(@"Call Pause");
}

-(void) stop
{
    NSLog(@"Stop");
}

-(void) reset
{
    NSLog(@"Reset");
}

-(void) dealloc
{
    [super dealloc];
}
@end
